rules

Game Name: Los Materos Espaciales.

Objective: To inform users about the risks that astronauts face in space, know some organisms that can adapt to the different risks while having fun playing with superheroes.

Number of players: minimum2, maximum 4.

Characters:

• Pepe (red), ability: anti gravity,

• Lucas (green), ability: DNA regeneration,

• John (purple), ability: anti-radiation,

• René (blue), skill: overcoming the effects of isolation.

Important things is that the colors correspond to the risks they may bear

Rules:

1) Each participant chooses a token that represents a superhero.

2) The wild cards are intertwined, one is distributed to each player. Each wild card can be used only once.

3) The dice are rolled and the one who gets the most number starts the game. 

4) Progress is made by rolling the dice and moving the corresponding boxes.

5) Continue with the player on the right.

6) If the token falls in a color corresponding to the superhero, advance 5 boxes.

7) If you fall into the color of another superhero you must take out a card of their respective color and perform the indicated action.

8) The participant who falls into the locker with the biocorrosive bacteria will have to start the game again because the bacteria damages the hardware of their ship.

9) If you fall into the black hole box you will have to take out one of the black hole cards and perform the corresponding action.

10) The one who first reaches the goal, wins. You'll have learned a lot about space risks.


CARDS:

Black hole, actions: 

-Advance 10 lockers.

-Go back to the beginning.

-Go back to box 24.

-Advance 3 squares.

Wildcard, stocks:

-You manage to fall asleep.

-You put on your shoes with gravitational magnets.

-You wear the latest anti-radiation suit available.

--Remember to use the roots of a plant that helps fight microorganisms


The Blue Locker represents the risks caused by Isolation and Confinement:

If you fall into the blue locker and your superhero is not that color you must take a card and perform the corresponding action that can be:

-You have not slept for 5 days and it causes you to be in a bad mood, you must rest. Lose 1 turn. 

-You start with symptoms of depression you should communicate with your family and regain your spirits. Go back 1 box.

-You have symptoms of excessive exposure to light, you can not rest well. Go back 2 boxes. 

- 1 week ago you did not consume fresh fruits and vegetables, you have symptoms of anxiety. Go back 1 box.

- You haven't exercised for a long time, you feel weak. You lose 1 turn. 

- You feel confused by the absence of noise. Go back 1 box.

The red box represents the risk caused by gravity fields:
If you fall into this locker and your superhero is not this color you must take out a card and perform the corresponding action.

-You are losing muscle mass due to the lack of gravity you must exercise. (you lose a shift).

-You have lost 2% of bone density you must take your medicines (go back 2 boxes).

-Your vascular system is being altered you feel without strength you must ingest more fluids (you lose a shift).

-You are going to move from one center of gravity to another and you have not adapted well (go back 2 squares).

-You have not done your fine motor skills exercises. Go back 2 boxes.

-You lose your balance, you have not done the protocol of your exercises. You lose a shift

The violet locker represents the risk caused by exposure to radiation.
If you fall into this locker and your superhero is not this color you must take out a card and perform the corresponding action.

- 5 months have passed and you notice that you are not seeing well. You lose 1 turn.

- You are 1 month away from returning to Earth, you realize that eventually you do not remember some procedure. 2 boxes go back.

- Biomarkers show that you should perform more cardiovascular exercises. You go back 2 boxes.

- You realize that you are fatigued, you lack energy. You must rest. You lose 1 turn.

- You are nauseous. Go back 1 box.

- You are with little desire to eat. Your peers convince you to do so. Go back 1 box.

The Green Locker represents the risk caused by exposure to hostile environments.
If you fall into this locker and your superhero is not this color you must take out a card and perform the corresponding action.

-Monitoring your urine shows high levels of stress. You must meditate. Go back 2 boxes.

-The monitoring of your blood, shows altered your immune system. You lose a turn.

-You got a disease, go back 5 lockers.


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